Hi all,
I`m currently waiting to get my x0xb0x. I have developed quite a bunch of complex sequencer and audio stuff for well known companies, and I`m definitively going to adjust the x0xb0x to my personal needs as a producer. I`ll share anything with you (if anything good comes out).
At this point I have 2 questions:
1) I`d like to have a midi mode, where the thing start to play a pattern exactly on any incoming MIDI-NoteOn (from start, so that the noteOn defines the downbeat), and stops to play when no MIDI notes are held anymore. Perfectly a part of the 127 note range would switch the pattern (maybe the 8 of a bank), while a 2nd range of the note range changes the pattern`s root note (repitches the pattern up and down).
Which of these things are possible in general with a reasonable effort? (starting on noteOn and switching patterns have higher prio as repitching could be handled by different patterns).
2) I`m very much into randomizations. I want to do a much more complex randomizing section, creating useful, musically reasonable patterns, that also relate - with adjustable amout - to the current state of the pattern. I`ve done things like that a lot, but the really good stuff can take 100s or 1000s of lines of c-code to be 'it'. So when I read you talking about "167 bytes left" that sounds like a problem:(.
So, what can I expect here? Is there big chunks of code, that I may not need (special sync modes for example) that are easy to take out to make space for complex randomizing? Or what?
Thanx!

