SokkOS, new modified firmware
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Re: SokkOS, new modified firmware

by Lorne in Canada on Mon Sep 03, 2012 3:26 pm

Is it possible to transpose a pattern and save it to a different slot, either in pattern or as a transposed pattern saved in a chain?
I'm interested in setting up automatic bass line: pattern 1 x 4, 1 x up a third x2, pattern 2, Pattern1 etc.
Lorne in Canada
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Re: SokkOS, new modified firmware

by bmot on Sun Nov 11, 2012 8:05 am

I just got my first xoxbox, a used one from It will make a perfect companion to my mc-202. I'll be using it as a slave, along with the 202, a hardware sequencer and 2 drum machines. I've got the RE-20 and Proco Rat for effects. SammichSID is also joining the party to complete my live setup (for now - it's never complete of course!).

I'd been doing a lot of reading up before it arrived, and from that I knew the first thing to do was load sokkOS 2.0. I didn't even try the original firmware. I've nothing much to say as yet except a big thank you for creating sokkOS. By the way, is this the right place to post feature requests? I haven't thought of one yet, in fact still trying out all the features that are there, but surely will do at some point.

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Re: SokkOS, new modified firmware

by bmot on Sun Nov 11, 2012 9:09 am

ok, following up on my first post above I have a feature request.


i've moved it to a new thread: viewtopic.php?f=13&t=34265
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Re: SokkOS, new modified firmware

by Chris72160 on Sun May 26, 2013 3:24 pm


where can i download SokkOS 1.9.1?

Thanks! :D

Greetz Chris
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Re: SokkOS, new modified firmware

by antto on Sun May 26, 2013 4:50 pm

the links are on the first post of this thread, altho they look dead
perhaps try sokkos 2.0 viewtopic.php?f=13&t=19336
We are here too: >>> #x0xb0x
..:: c0nb0x v1.00 ::.. (new control app - win/osx)
VCO Tuning: (do it the EASY way)
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Re: SokkOS, new modified firmware

by human fly on Sun Feb 23, 2014 3:40 am


how about controls - eg: 'incidence'(?) - somewhere to
regulate the density of events generated by randomize?
ie: density of slides, of accents, of gates
ie: how many slide/acc/gate events you end up with in your run.

you don't need slides to occur as often as gates or accents,
at least, so it would be nice to have a knob to turn, or a value
to input numerically, prior to hitting random - maybe it would be
quite separate from the does the random work?

i have something in SE here where i can set a threshold - it is a
simple comparator thing that filters out lower values, so it only
hits when a higher-than value comes in. and i have analogue control
over the compare value, so i can dial in the density of randomization
just an idea.. :(
human fly
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