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// Plays a full file from beginning to end with no pause.
void playcomplete(char *name) {
// call our helper to find and play this name
playfile(name);
while (wave.isplaying) {
// audio clip is playing..careful when putting code in here to execute
// if the audio stops first..youre stick in 'here' until your actions are done
// if actions here end first..might not mesh-up with the audio ending
}
// audio is done playing.. trigger/do whatever now
}